/*------------------------------------------------------------------------- Compiler Generator Coco/R, Copyright (c) 1990, 2004 Hanspeter Moessenboeck, University of Linz extended by M. Loeberbauer & A. Woess, Univ. of Linz ported to C++ by Csaba Balazs, University of Szeged with improvements by Pat Terry, Rhodes University This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. As an exception, it is allowed to write an extension of Coco/R that is used as a plugin in non-free software. If not otherwise stated, any source code generated by Coco/R (other than Coco/R itself) does not fall under the GNU General Public License. -------------------------------------------------------------------------*/ #include #include #include "BitArray.h" namespace Coco { BitArray::BitArray(const int length, const bool defaultValue) { Count = length; Data = new unsigned char[ (length+7)>>3 ]; if (defaultValue) memset(Data, 0xFF, (length+7)>>3); else memset(Data, 0x00, (length+7)>>3); } BitArray::BitArray(const BitArray ©) { Count = copy.Count; Data = new unsigned char[ (copy.Count+7)>>3 ]; memcpy(Data, copy.Data, (copy.Count+7)>>3); } BitArray::~BitArray() { delete [] Data; Data = NULL; } int BitArray::getCount() { return Count; } bool BitArray::Get(const int index) const { return (Data[(index>>3)] & (1<<(index&7))) != 0; } void BitArray::Set(const int index, const bool value) { if (value){ Data[(index>>3)] |= (1 << (index&7)); } else { unsigned char mask = 0xFF; mask ^= (1 << (index&7)); Data[(index>>3)] &= mask; } } void BitArray::SetAll(const bool value) { if (value) memset(Data, 0xFF, (Count+7)>>3); else memset(Data, 0x00, (Count+7)>>3); } void BitArray::Not() { for (int i=0; i<(Count+7)>>3; i++) { Data[i] ^= 0xFF; } } void BitArray::And(const BitArray *value) { for (int i=0; (i<(Count+7)>>3) && (i<(value->Count+7)>>3); i++) { Data[i] = (Data[i] & value->Data[i]); } } void BitArray::Or(const BitArray *value) { for (int i=0; (i<(Count+7)>>3) && (i<(value->Count+7)>>3); i++) { Data[i] = (Data[i] | value->Data[i]); } } void BitArray::Xor(const BitArray *value) { for (int i=0; (i<(Count+7)>>3) && (i<(value->Count+7)>>3); i++) { Data[i] = (Data[i] ^ value->Data[i]); } } BitArray* BitArray::Clone() const { BitArray *newBitArray = new BitArray(Count); newBitArray->Count = Count; memcpy(newBitArray->Data, Data, (Count+7)>>3); return newBitArray; } bool BitArray::Equal(const BitArray *right) const { if (Count != right->Count) { return false; } for(int index = 0; index < Count; index++) { if (Get(index) != right->Get(index)) { return false; } } return true; } bool BitArray::Overlaps(const BitArray *right) const { for (int index = 0; index < Count; ++index) { if (Get(index) && right->Get(index)) { return true; } } return false; } const BitArray &BitArray::operator=(const BitArray &right) { if ( &right != this ) { // avoid self assignment delete [] Data; // prevents memory leak Count = right.Count; Data = new unsigned char[ (Count+7)>>3 ]; memcpy(Data, right.Data, (Count+7)>>3); } return *this; // enables cascaded assignments } } // namespace