* Installation Building tolua on a Unix system should be very easy: 1. Edit "config" to suit your platform, if at all necessary. 2. Then, type "make". See below for instructions for Windows and Macintosh. * What you get If "make" succeeds, you get: * an executable to generate binding code in ./bin; * the C library to be linked in your application in ./lib; * the include file needed to compile your application in ./include. These are the only directories you need for development, besides Lua. There is testing codes in src/tests and, if you are lucky, there is a manual page in html in ./doc. You don't need these directories for development. * Installation on Windows The instructions for building tolua on a Mac or Windows machine depend on the particular compiler you are using. The simplest way is to create a folder with all .c and .h files, and then create a project for the executable and the library, as follows: tolua.exe: all *.c *.h in src/bin. tolua.lib: all *.c *.h in src/lib. Under directory ./win32, there is a project sample for Visual C++ 6.