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-rw-r--r--3rdParty/libb64/include/b64/decode.h70
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diff --git a/3rdParty/libb64/include/b64/decode.h b/3rdParty/libb64/include/b64/decode.h
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+++ b/3rdParty/libb64/include/b64/decode.h
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+// :mode=c++:
+/*
+decode.h - c++ wrapper for a base64 decoding algorithm
+
+This is part of the libb64 project, and has been placed in the public domain.
+For details, see http://sourceforge.net/projects/libb64
+*/
+#ifndef BASE64_DECODE_H
+#define BASE64_DECODE_H
+
+#include <iostream>
+
+namespace base64
+{
+ extern "C"
+ {
+ #include "cdecode.h"
+ }
+
+ struct decoder
+ {
+ base64_decodestate _state;
+ int _buffersize;
+
+ decoder(int buffersize_in = BUFFERSIZE)
+ : _buffersize(buffersize_in)
+ {}
+
+ int decode(char value_in)
+ {
+ return base64_decode_value(value_in);
+ }
+
+ int decode(const char* code_in, const int length_in, char* plaintext_out)
+ {
+ return base64_decode_block(code_in, length_in, plaintext_out, &_state);
+ }
+
+ void decode(std::istream& istream_in, std::ostream& ostream_in)
+ {
+ base64_init_decodestate(&_state);
+ //
+ const int N = _buffersize;
+ char* code = new char[N];
+ char* plaintext = new char[N];
+ int codelength;
+ int plainlength;
+
+ do
+ {
+ istream_in.read((char*)code, N);
+ codelength = istream_in.gcount();
+ plainlength = decode(code, codelength, plaintext);
+ ostream_in.write((const char*)plaintext, plainlength);
+ }
+ while (istream_in.good() && codelength > 0);
+ //
+ base64_init_decodestate(&_state);
+
+ delete [] code;
+ delete [] plaintext;
+ }
+ };
+
+} // namespace base64
+
+
+
+#endif // BASE64_DECODE_H
+