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#include "hash.h"
#include "arena.h"
#include "string.h"
#include "stddef.h"
#include "io.h"
void inthash_init( intHashTable *ht, int size )
{
ht->table = (intHashEntry **)allocate( size * sizeof( intHashEntry ) );
memset( ht->table, 0, size * sizeof( intHashEntry ) );
ht->capacity = size;
ht->size = 0;
}
void inthash_done( intHashTable *ht )
{
deallocate( (void **)&ht->table );
}
static int hash_string( char *s )
{
int h = 0;
int c;
while( ( c = *s++ ) ) {
h += c;
}
return h;
}
void inthash_set( intHashTable *ht, char *key, int value )
{
int h;
intHashEntry *entry;
intHashEntry *new;
h = hash_string( key ) % ht->capacity;
entry = ht->table[h];
while( entry != NULL && strcmp( key, entry->key ) != 0 ) {
entry = entry->next;
}
if( entry != NULL && strcmp( key, entry->key ) == 0 ) {
entry->value = value;
} else {
new = (intHashEntry *)allocate( sizeof( intHashEntry ) );
new->key = key;
new->value = value;
new->next = ht->table[h];
ht->table[h] = new;
}
ht->size++;
}
int inthash_get( intHashTable *ht, char *key)
{
int h;
intHashEntry *entry;
h = hash_string( key ) % ht->capacity;
entry = ht->table[h];
while( entry != NULL && strcmp( key, entry->key ) != 0 ) {
entry = entry->next;
}
if( entry != NULL && strcmp( key, entry->key ) == 0 ) {
return entry->value;
}
return -1;
}
intHashEntry *inthash_getfirst( intHashTable *ht, intHashIterator *it )
{
it->pos = 0;
it->entry = ht->table[0];
it->ht = ht;
while( it->entry == NULL ) {
it->pos++;
if( it->pos > ht->capacity ) {
return NULL;
}
it->entry = ht->table[it->pos];
}
return it->entry;
}
intHashEntry *inthash_getnext( intHashIterator *it )
{
if( it->entry != NULL ) {
it->entry = it->entry->next;
if( it->entry != NULL ) {
return it->entry;
}
}
do {
it->pos++;
if( it->pos > it->ht->capacity ) {
return NULL;
}
it->entry = it->ht->table[it->pos];
} while( it->entry == NULL );
return it->entry;
}
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