summaryrefslogtreecommitdiff
path: root/streamhtmlparser/statemachine.c
blob: c0d604ea3dd45f2968ecfb50a0d7338fa51407dc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
/* Copyright (c) 2007, Google Inc.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
 *     * Neither the name of Google Inc. nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 * ---
 * Author: Filipe Almeida
 */

#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>

#include "statemachine.h"

/* So we can support both C and C++ compilers, we use the CAST() macro instead
 * of using C style casts or static_cast<>() directly.
 */
#ifdef __cplusplus
  #define CAST(type, expression) (static_cast<type>(expression))
#else
  #define CAST(type, expression) ((type)(expression))
#endif

#define MAX_CHAR_8BIT 256

/* Populates the statemachine definition.
 */
void statemachine_definition_populate(statemachine_definition *def,
                                      const int* const* transition_table,
                                      const char* const* state_names)
{
  assert(def != NULL);
  assert(transition_table != NULL);

  def->transition_table = transition_table;

  def->state_names = state_names;
}

/* Add's the callback for the event in_state that is called when the
 * statemachine is in state st.
 *
 * This event is called everytime the the statemachine is in the specified
 * state forevery character in the input stream even if the state remains
 * the same.
 *
 * This is event is the last event to be called and is fired after both events
 * exit_state and enter_state.
 */
void statemachine_in_state(statemachine_definition *def, int st,
                           state_event_function func)
{
    assert(def != NULL);
    assert(st < def->num_states);
    def->in_state_events[st] = func;
}

/* Add's the callback for the event enter_state that is called when the
 * statemachine enters state st.
 *
 * This event is fired after the event exit_state but before the event
 * in_state.
 */
void statemachine_enter_state(statemachine_definition *def, int st,
                              state_event_function func)
{
    assert(def != NULL);
    assert(st < def->num_states);
    def->enter_state_events[st] = func;
}

/* Add's the callback for the event exit_state that is called when the
 * statemachine exits from state st.
 *
 * This is the first event to be called and is fired before both the events
 * enter_state and in_state.
 */
void statemachine_exit_state(statemachine_definition *def, int st,
                             state_event_function func)
{
    assert(def != NULL);
    assert(st < def->num_states);
    def->exit_state_events[st] = func;
}

/* Initializes a new statemachine definition with a defined number of states.
 *
 * Returns NULL if initialization fails.
 *
 * Initialization failure is fatal, and if this function fails it may not
 * deallocate all previsouly allocated memory.
 */
statemachine_definition *statemachine_definition_new(int states)
{
    statemachine_definition *def;
    def = CAST(statemachine_definition *,
               malloc(sizeof(statemachine_definition)));
    if (def == NULL)
      return NULL;

    def->in_state_events = CAST(state_event_function *,
                                calloc(states, sizeof(state_event_function)));
    if (def->in_state_events == NULL)
      return NULL;

    def->enter_state_events =CAST(state_event_function *,
                                   calloc(states,
                                          sizeof(state_event_function)));
    if (def->enter_state_events == NULL)
      return NULL;

    def->exit_state_events = CAST(state_event_function *,
                                  calloc(states, sizeof(state_event_function)));
    if (def->exit_state_events == NULL)
      return NULL;

    def->num_states = states;
    def->state_names = NULL;
    return def;
}

/* Deallocates a statemachine definition object
 */
void statemachine_definition_delete(statemachine_definition *def)
{
    assert(def != NULL);
    free(def->in_state_events);
    free(def->enter_state_events);
    free(def->exit_state_events);
    free(def);
}

/* Returns the current state.
 */
int statemachine_get_state(statemachine_ctx *ctx) {
  return ctx->current_state;
}

/* Sets the current state.
 *
 * It calls the exit event for the old state and the enter event for the state
 * we intend to move into.
 *
 * Since this state change was not initiated by a character in the input stream
 * we pass a null char to the event functions.
 */
void statemachine_set_state(statemachine_ctx *ctx, int state)
{

  statemachine_definition *def;

  assert(ctx != NULL);
  assert(ctx->definition != NULL);

  def = ctx->definition;

  assert(state < def->num_states);

  ctx->next_state = state;

  if (ctx->current_state != ctx->next_state) {
    if (def->exit_state_events[ctx->current_state])
       def->exit_state_events[ctx->current_state](ctx,
                                                 ctx->current_state,
                                                 '\0',
                                                 ctx->next_state);

    if (def->enter_state_events[ctx->next_state])
       def->enter_state_events[ctx->next_state](ctx,
                                               ctx->current_state,
                                               '\0',
                                               ctx->next_state);
  }

  ctx->current_state = state;
}

/* Reset the statemachine.
 *
 * The state is set to the initialization values. This includes setting the
 * state to the default state (0), stopping recording and setting the line
 * number to 1.
 */
void statemachine_reset(statemachine_ctx *ctx)
{
  ctx->current_state = 0;
  ctx->next_state = 0;
  ctx->record_buffer[0] = '\0';
  ctx->record_pos = 0;
  ctx->recording = 0;
  ctx->line_number = 1;
  ctx->column_number = 1;
}

/* Initializes a new statemachine. Receives a statemachine definition object
 * that should have been initialized with statemachine_definition_new() and a
 * user reference to be used by the caller.
 *
 * The user reference is used by the caller to store any instance specific data
 * the caller may need and is typically used to propagate context information
 * to the event callbacks. The user pointer can just be set to NULL if the
 * caller doesn't need it.
 *
 * Returns NULL if initialization fails.
 *
 * Initialization failure is fatal, and if this function fails it may not
 * deallocate all previously allocated memory.
 */
statemachine_ctx *statemachine_new(statemachine_definition *def,
                                   void *user)
{
    statemachine_ctx *ctx;
    assert(def != NULL);
    ctx = CAST(statemachine_ctx *, malloc(sizeof(statemachine_ctx)));
    if (ctx == NULL)
      return NULL;

    statemachine_reset(ctx);

    ctx->definition = def;
    ctx->user = user;

    return ctx;
}

/* Returns a pointer to a context which is a duplicate of the statemachine src.
 * The statemachine definition and the user pointer have to be provided since
 * these references are not owned by the statemachine itself, but this will be
 * shallow copies as they point to data structures we do not own.
 */
statemachine_ctx *statemachine_duplicate(statemachine_ctx *src,
                                         statemachine_definition *def,
                                         void *user)
{
    statemachine_ctx *dst;
    assert(src != NULL);
    dst = statemachine_new(def, user);
    if (dst == NULL)
      return NULL;

    statemachine_copy(dst, src, def, user);

    return dst;
}

/* Copies the context of the statemachine pointed to by src to the statemachine
 * provided by dst.
 * The statemachine definition and the user pointer have to be provided since
 * these references are not owned by the statemachine itself.
 */
void statemachine_copy(statemachine_ctx *dst,
                       statemachine_ctx *src,
                       statemachine_definition *def,
                       void *user)
{
    memcpy(dst, src, sizeof(statemachine_ctx));
    dst->definition = def;
    dst->user = user;
}

/* Deallocates a statemachine object
 */
void statemachine_delete(statemachine_ctx *ctx)
{
    assert(ctx != NULL);
    free(ctx);
}

/* Starts recording the current input stream into an internal buffer.
 * The current input character is included in the recording.
 */
void statemachine_start_record(statemachine_ctx *ctx)
{
    assert(ctx != NULL);
    ctx->record_buffer[0] = '\0';
    ctx->record_pos = 0;
    ctx->recording = 1;
}

/* Stops recording the current input stream.
 * The last input character is not included in the recording.
 * This function returns a pointer to the recorded string buffer.
 */
const char *statemachine_stop_record(statemachine_ctx *ctx)
{
    assert(ctx != NULL);
    assert(ctx->recording);
    ctx->record_buffer[ctx->record_pos] = '\0';
    ctx->recording = 0;
    return ctx->record_buffer;
}

 /* Returns a pointer to the record string buffer.
 */
const char *statemachine_record_buffer(statemachine_ctx *ctx)
{
    return ctx->record_buffer;
}

void statemachine_encode_char(char schr, char *output, size_t len)
{
  unsigned char chr = schr;
  if (chr == '\'') {
    strncpy(output, "\\'", len);
  } else if (chr == '\\') {
    strncpy(output, "\\\\", len);

  /* Like isprint() but not dependent on locale. */
  } else if (chr >= 32 && chr <= 126) {
    snprintf(output, len, "%c", chr);
  } else if (chr == '\n') {
    strncpy(output, "\\n", len);
  } else if (chr == '\r') {
    strncpy(output, "\\r", len);
  } else if (chr == '\t') {
    strncpy(output, "\\t", len);
  } else {
    snprintf(output, len, "\\x%.2x", chr);
  }

  output[len - 1] = '\0';
}

/* Sets the error message in case of a transition error.
 *
 * Called from statemachine_parse to set the error message in case of a
 * transition error.
 */
static void statemachine_set_transition_error_message(statemachine_ctx *ctx)
{
  char encoded_char[10];
  statemachine_encode_char(ctx->current_char, encoded_char,
                           sizeof(encoded_char));

  if (ctx->definition->state_names) {
    snprintf(ctx->error_msg, STATEMACHINE_MAX_STR_ERROR,
             "Unexpected character '%s' in state '%s'",
             encoded_char,
             ctx->definition->state_names[ctx->current_state]);
  } else {
    snprintf(ctx->error_msg, STATEMACHINE_MAX_STR_ERROR,
             "Unexpected character '%s'", encoded_char);
  }

}

/* Parses the input html stream and returns the finishing state.
 *
 * Returns STATEMACHINE_ERROR if unable to parse the input. If
 * statemachine_parse() is called after an error situation was encountered
 * the behaviour is unspecified.
 */
/* TODO(falmeida): change int size to size_t size */
int statemachine_parse(statemachine_ctx *ctx, const char *str, int size)
{
    int i;
    const int* const* state_table = ctx->definition->transition_table;
    statemachine_definition *def;

    assert(ctx !=NULL &&
           ctx->definition != NULL &&
           ctx->definition->transition_table != NULL);

    if (size < 0) {
        snprintf(ctx->error_msg, STATEMACHINE_MAX_STR_ERROR, "%s",
                 "Negative size in statemachine_parse().");
        return STATEMACHINE_ERROR;
    }

    def = ctx->definition;

    for (i = 0; i < size; i++) {
        ctx->current_char = *str;
        ctx->next_state =
            state_table[ctx->current_state][CAST(unsigned char, *str)];
        if (ctx->next_state == STATEMACHINE_ERROR) {
            statemachine_set_transition_error_message(ctx);
            return STATEMACHINE_ERROR;
        }

        if (ctx->current_state != ctx->next_state) {
            if (def->exit_state_events[ctx->current_state])
                def->exit_state_events[ctx->current_state](ctx,
                                                           ctx->current_state,
                                                           *str,
                                                           ctx->next_state);
        }
        if (ctx->current_state != ctx->next_state) {
            if (def->enter_state_events[ctx->next_state])
                def->enter_state_events[ctx->next_state](ctx,
                                                         ctx->current_state,
                                                         *str,
                                                         ctx->next_state);
        }

        if (def->in_state_events[ctx->next_state])
            def->in_state_events[ctx->next_state](ctx,
                                                  ctx->current_state,
                                                  *str,
                                                  ctx->next_state);

        /* We need two bytes left so we can NULL terminate the string. */
        if (ctx->recording &&
            STATEMACHINE_RECORD_BUFFER_SIZE - 1 > ctx->record_pos) {
            ctx->record_buffer[ctx->record_pos++] = *str;
            ctx->record_buffer[ctx->record_pos] = '\0';
        }

/* TODO(falmeida): Should clarify the contract here, since an event can change
 * ctx->next_state and we need this functionality */

        ctx->current_state = ctx->next_state;
        ctx->column_number++;

        if (*str == '\n') {
          ctx->line_number++;
          ctx->column_number = 1;
        }
        str++;
    }

    return ctx->current_state;
}