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#include "Logger.hpp"
#include "LuaVM.hpp"
#include "ModuleLoader.hpp"
#include "Base.hpp"
#include <stdexcept>
#include <vector>
#include <iostream>
using namespace std;
int main( int /* argc */, char *argv[] )
{
try {
Logger::instance( ).openConsoleLog( logDEBUG );
LuaVM luaVm;
vector<string> modules;
#ifndef _WIN32
modules.push_back( "./libtest1/mod_test.so" );
#else
modules.push_back( ".\\libtest1\\mod_test.dll" );
#endif
ModuleLoader<Base> loader( modules, CLOSE_DEFERRED, (void *)&luaVm );
luaVm.loadSource( argv[1] );
luaVm.executeMain( );
} catch( exception &e ) {
LOG( logFATAL ) << "ERROR: " << e.what( );
return 1;
} catch( ... ) {
LOG( logFATAL ) << "ERROR: unknown exception!";
return 1;
}
return 0;
}
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