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path: root/release/src/linux/linux/scripts/squashfs/lzma/C/7zip/Compress/LZMA/LZMAEncoder.cpp
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-rw-r--r--release/src/linux/linux/scripts/squashfs/lzma/C/7zip/Compress/LZMA/LZMAEncoder.cpp1504
1 files changed, 1504 insertions, 0 deletions
diff --git a/release/src/linux/linux/scripts/squashfs/lzma/C/7zip/Compress/LZMA/LZMAEncoder.cpp b/release/src/linux/linux/scripts/squashfs/lzma/C/7zip/Compress/LZMA/LZMAEncoder.cpp
new file mode 100644
index 00000000..4f20ed5a
--- /dev/null
+++ b/release/src/linux/linux/scripts/squashfs/lzma/C/7zip/Compress/LZMA/LZMAEncoder.cpp
@@ -0,0 +1,1504 @@
+// LZMA/Encoder.cpp
+
+#include "StdAfx.h"
+
+#include "../../../Common/Defs.h"
+#include "../../Common/StreamUtils.h"
+
+#include "LZMAEncoder.h"
+
+// for minimal compressing code size define these:
+// #define COMPRESS_MF_BT
+// #define COMPRESS_MF_BT4
+
+#if !defined(COMPRESS_MF_BT) && !defined(COMPRESS_MF_PAT) && !defined(COMPRESS_MF_HC)
+#define COMPRESS_MF_BT
+#define COMPRESS_MF_PAT
+#define COMPRESS_MF_HC
+#endif
+
+#ifdef COMPRESS_MF_BT
+#if !defined(COMPRESS_MF_BT2) && !defined(COMPRESS_MF_BT3) && !defined(COMPRESS_MF_BT4) && !defined(COMPRESS_MF_BT4B)
+#define COMPRESS_MF_BT2
+#define COMPRESS_MF_BT3
+#define COMPRESS_MF_BT4
+#define COMPRESS_MF_BT4B
+#endif
+#ifdef COMPRESS_MF_BT2
+#include "../LZ/BinTree/BinTree2.h"
+#endif
+#ifdef COMPRESS_MF_BT3
+#include "../LZ/BinTree/BinTree3.h"
+#endif
+#ifdef COMPRESS_MF_BT4
+#include "../LZ/BinTree/BinTree4.h"
+#endif
+#ifdef COMPRESS_MF_BT4B
+#include "../LZ/BinTree/BinTree4b.h"
+#endif
+#endif
+
+#ifdef COMPRESS_MF_PAT
+#include "../LZ/Patricia/Pat2.h"
+#include "../LZ/Patricia/Pat2H.h"
+#include "../LZ/Patricia/Pat3H.h"
+#include "../LZ/Patricia/Pat4H.h"
+#include "../LZ/Patricia/Pat2R.h"
+#endif
+
+#ifdef COMPRESS_MF_HC
+#include "../LZ/HashChain/HC3.h"
+#include "../LZ/HashChain/HC4.h"
+#endif
+
+#ifdef COMPRESS_MF_MT
+#include "../LZ/MT/MT.h"
+#endif
+
+namespace NCompress {
+namespace NLZMA {
+
+const int kDefaultDictionaryLogSize = 20;
+const UInt32 kNumFastBytesDefault = 0x20;
+
+enum
+{
+ kBT2,
+ kBT3,
+ kBT4,
+ kBT4B,
+ kPat2,
+ kPat2H,
+ kPat3H,
+ kPat4H,
+ kPat2R,
+ kHC3,
+ kHC4
+};
+
+static const wchar_t *kMatchFinderIDs[] =
+{
+ L"BT2",
+ L"BT3",
+ L"BT4",
+ L"BT4B",
+ L"PAT2",
+ L"PAT2H",
+ L"PAT3H",
+ L"PAT4H",
+ L"PAT2R",
+ L"HC3",
+ L"HC4"
+};
+
+Byte g_FastPos[1024];
+
+class CFastPosInit
+{
+public:
+ CFastPosInit() { Init(); }
+ void Init()
+ {
+ const Byte kFastSlots = 20;
+ int c = 2;
+ g_FastPos[0] = 0;
+ g_FastPos[1] = 1;
+
+ for (Byte slotFast = 2; slotFast < kFastSlots; slotFast++)
+ {
+ UInt32 k = (1 << ((slotFast >> 1) - 1));
+ for (UInt32 j = 0; j < k; j++, c++)
+ g_FastPos[c] = slotFast;
+ }
+ }
+} g_FastPosInit;
+
+
+void CLiteralEncoder2::Encode(NRangeCoder::CEncoder *rangeEncoder, Byte symbol)
+{
+ UInt32 context = 1;
+ int i = 8;
+ do
+ {
+ i--;
+ UInt32 bit = (symbol >> i) & 1;
+ _encoders[context].Encode(rangeEncoder, bit);
+ context = (context << 1) | bit;
+ }
+ while(i != 0);
+}
+
+void CLiteralEncoder2::EncodeMatched(NRangeCoder::CEncoder *rangeEncoder,
+ Byte matchByte, Byte symbol)
+{
+ UInt32 context = 1;
+ int i = 8;
+ do
+ {
+ i--;
+ UInt32 bit = (symbol >> i) & 1;
+ UInt32 matchBit = (matchByte >> i) & 1;
+ _encoders[0x100 + (matchBit << 8) + context].Encode(rangeEncoder, bit);
+ context = (context << 1) | bit;
+ if (matchBit != bit)
+ {
+ while(i != 0)
+ {
+ i--;
+ UInt32 bit = (symbol >> i) & 1;
+ _encoders[context].Encode(rangeEncoder, bit);
+ context = (context << 1) | bit;
+ }
+ break;
+ }
+ }
+ while(i != 0);
+}
+
+UInt32 CLiteralEncoder2::GetPrice(bool matchMode, Byte matchByte, Byte symbol) const
+{
+ UInt32 price = 0;
+ UInt32 context = 1;
+ int i = 8;
+ if (matchMode)
+ {
+ do
+ {
+ i--;
+ UInt32 matchBit = (matchByte >> i) & 1;
+ UInt32 bit = (symbol >> i) & 1;
+ price += _encoders[0x100 + (matchBit << 8) + context].GetPrice(bit);
+ context = (context << 1) | bit;
+ if (matchBit != bit)
+ break;
+ }
+ while (i != 0);
+ }
+ while(i != 0)
+ {
+ i--;
+ UInt32 bit = (symbol >> i) & 1;
+ price += _encoders[context].GetPrice(bit);
+ context = (context << 1) | bit;
+ }
+ return price;
+};
+
+
+namespace NLength {
+
+void CEncoder::Init(UInt32 numPosStates)
+{
+ _choice.Init();
+ _choice2.Init();
+ for (UInt32 posState = 0; posState < numPosStates; posState++)
+ {
+ _lowCoder[posState].Init();
+ _midCoder[posState].Init();
+ }
+ _highCoder.Init();
+}
+
+void CEncoder::Encode(NRangeCoder::CEncoder *rangeEncoder, UInt32 symbol, UInt32 posState)
+{
+ if(symbol < kNumLowSymbols)
+ {
+ _choice.Encode(rangeEncoder, 0);
+ _lowCoder[posState].Encode(rangeEncoder, symbol);
+ }
+ else
+ {
+ _choice.Encode(rangeEncoder, 1);
+ if(symbol < kNumLowSymbols + kNumMidSymbols)
+ {
+ _choice2.Encode(rangeEncoder, 0);
+ _midCoder[posState].Encode(rangeEncoder, symbol - kNumLowSymbols);
+ }
+ else
+ {
+ _choice2.Encode(rangeEncoder, 1);
+ _highCoder.Encode(rangeEncoder, symbol - kNumLowSymbols - kNumMidSymbols);
+ }
+ }
+}
+
+UInt32 CEncoder::GetPrice(UInt32 symbol, UInt32 posState) const
+{
+ if(symbol < kNumLowSymbols)
+ return _choice.GetPrice0() + _lowCoder[posState].GetPrice(symbol);
+ UInt32 price = _choice.GetPrice1();
+ if(symbol < kNumLowSymbols + kNumMidSymbols)
+ {
+ price += _choice2.GetPrice0();
+ price += _midCoder[posState].GetPrice(symbol - kNumLowSymbols);
+ }
+ else
+ {
+ price += _choice2.GetPrice1();
+ price += _highCoder.GetPrice(symbol - kNumLowSymbols - kNumMidSymbols);
+ }
+ return price;
+}
+
+}
+CEncoder::CEncoder():
+ _numFastBytes(kNumFastBytesDefault),
+ _distTableSize(kDefaultDictionaryLogSize * 2),
+ _posStateBits(2),
+ _posStateMask(4 - 1),
+ _numLiteralPosStateBits(0),
+ _numLiteralContextBits(3),
+ _dictionarySize(1 << kDefaultDictionaryLogSize),
+ _dictionarySizePrev(UInt32(-1)),
+ _numFastBytesPrev(UInt32(-1)),
+ _matchFinderIndex(kBT4),
+ #ifdef COMPRESS_MF_MT
+ _multiThread(false),
+ #endif
+ _writeEndMark(false)
+{
+ _maxMode = false;
+ _fastMode = false;
+}
+
+HRESULT CEncoder::Create()
+{
+ if (!_rangeEncoder.Create(1 << 20))
+ return E_OUTOFMEMORY;
+ if (!_matchFinder)
+ {
+ switch(_matchFinderIndex)
+ {
+ #ifdef COMPRESS_MF_BT
+ #ifdef COMPRESS_MF_BT2
+ case kBT2:
+ _matchFinder = new NBT2::CMatchFinderBinTree;
+ break;
+ #endif
+ #ifdef COMPRESS_MF_BT3
+ case kBT3:
+ _matchFinder = new NBT3::CMatchFinderBinTree;
+ break;
+ #endif
+ #ifdef COMPRESS_MF_BT4
+ case kBT4:
+ _matchFinder = new NBT4::CMatchFinderBinTree;
+ break;
+ #endif
+ #ifdef COMPRESS_MF_BT4B
+ case kBT4B:
+ _matchFinder = new NBT4B::CMatchFinderBinTree;
+ break;
+ #endif
+ #endif
+
+ #ifdef COMPRESS_MF_PAT
+ case kPat2:
+ _matchFinder = new NPat2::CPatricia;
+ break;
+ case kPat2H:
+ _matchFinder = new NPat2H::CPatricia;
+ break;
+ case kPat3H:
+ _matchFinder = new NPat3H::CPatricia;
+ break;
+ case kPat4H:
+ _matchFinder = new NPat4H::CPatricia;
+ break;
+ case kPat2R:
+ _matchFinder = new NPat2R::CPatricia;
+ break;
+ #endif
+
+ #ifdef COMPRESS_MF_HC
+ case kHC3:
+ _matchFinder = new NHC3::CMatchFinderHC;
+ break;
+ case kHC4:
+ _matchFinder = new NHC4::CMatchFinderHC;
+ break;
+ #endif
+ }
+ if (_matchFinder == 0)
+ return E_OUTOFMEMORY;
+
+ #ifdef COMPRESS_MF_MT
+ if (_multiThread && !(_fastMode && (_matchFinderIndex == kHC3 || _matchFinderIndex == kHC4)))
+ {
+ CMatchFinderMT *mfSpec = new CMatchFinderMT;
+ if (mfSpec == 0)
+ return E_OUTOFMEMORY;
+ CMyComPtr<IMatchFinder> mf = mfSpec;
+ RINOK(mfSpec->SetMatchFinder(_matchFinder));
+ _matchFinder.Release();
+ _matchFinder = mf;
+ }
+ #endif
+ }
+
+ if (!_literalEncoder.Create(_numLiteralPosStateBits, _numLiteralContextBits))
+ return E_OUTOFMEMORY;
+
+ if (_dictionarySize == _dictionarySizePrev && _numFastBytesPrev == _numFastBytes)
+ return S_OK;
+ RINOK(_matchFinder->Create(_dictionarySize, kNumOpts, _numFastBytes,
+ kMatchMaxLen * 2 + 1 - _numFastBytes));
+ _dictionarySizePrev = _dictionarySize;
+ _numFastBytesPrev = _numFastBytes;
+ return S_OK;
+}
+
+static bool AreStringsEqual(const wchar_t *base, const wchar_t *testString)
+{
+ while (true)
+ {
+ wchar_t c = *testString;
+ if (c >= 'a' && c <= 'z')
+ c -= 0x20;
+ if (*base != c)
+ return false;
+ if (c == 0)
+ return true;
+ base++;
+ testString++;
+ }
+}
+
+static int FindMatchFinder(const wchar_t *s)
+{
+ for (int m = 0; m < (int)(sizeof(kMatchFinderIDs) / sizeof(kMatchFinderIDs[0])); m++)
+ if (AreStringsEqual(kMatchFinderIDs[m], s))
+ return m;
+ return -1;
+}
+
+STDMETHODIMP CEncoder::SetCoderProperties(const PROPID *propIDs,
+ const PROPVARIANT *properties, UInt32 numProperties)
+{
+ for (UInt32 i = 0; i < numProperties; i++)
+ {
+ const PROPVARIANT &prop = properties[i];
+ switch(propIDs[i])
+ {
+ case NCoderPropID::kNumFastBytes:
+ {
+ if (prop.vt != VT_UI4)
+ return E_INVALIDARG;
+ UInt32 numFastBytes = prop.ulVal;
+ if(numFastBytes < 5 || numFastBytes > kMatchMaxLen)
+ return E_INVALIDARG;
+ _numFastBytes = numFastBytes;
+ break;
+ }
+ case NCoderPropID::kAlgorithm:
+ {
+ if (prop.vt != VT_UI4)
+ return E_INVALIDARG;
+ UInt32 maximize = prop.ulVal;
+ _fastMode = (maximize == 0);
+ _maxMode = (maximize >= 2);
+ break;
+ }
+ case NCoderPropID::kMatchFinder:
+ {
+ if (prop.vt != VT_BSTR)
+ return E_INVALIDARG;
+ int matchFinderIndexPrev = _matchFinderIndex;
+ int m = FindMatchFinder(prop.bstrVal);
+ if (m < 0)
+ return E_INVALIDARG;
+ _matchFinderIndex = m;
+ if (_matchFinder && matchFinderIndexPrev != _matchFinderIndex)
+ {
+ _dictionarySizePrev = UInt32(-1);
+ _matchFinder.Release();
+ }
+ break;
+ }
+ #ifdef COMPRESS_MF_MT
+ case NCoderPropID::kMultiThread:
+ {
+ if (prop.vt != VT_BOOL)
+ return E_INVALIDARG;
+ bool newMultiThread = (prop.boolVal == VARIANT_TRUE);
+ if (newMultiThread != _multiThread)
+ {
+ _dictionarySizePrev = UInt32(-1);
+ _matchFinder.Release();
+ }
+ _multiThread = newMultiThread;
+ break;
+ }
+ #endif
+ case NCoderPropID::kDictionarySize:
+ {
+ const int kDicLogSizeMaxCompress = 28;
+ if (prop.vt != VT_UI4)
+ return E_INVALIDARG;
+ UInt32 dictionarySize = prop.ulVal;
+ if (dictionarySize < UInt32(1 << kDicLogSizeMin) ||
+ dictionarySize > UInt32(1 << kDicLogSizeMaxCompress))
+ return E_INVALIDARG;
+ _dictionarySize = dictionarySize;
+ UInt32 dicLogSize;
+ for(dicLogSize = 0; dicLogSize < (UInt32)kDicLogSizeMaxCompress; dicLogSize++)
+ if (dictionarySize <= (UInt32(1) << dicLogSize))
+ break;
+ _distTableSize = dicLogSize * 2;
+ break;
+ }
+ case NCoderPropID::kPosStateBits:
+ {
+ if (prop.vt != VT_UI4)
+ return E_INVALIDARG;
+ UInt32 value = prop.ulVal;
+ if (value > (UInt32)NLength::kNumPosStatesBitsEncodingMax)
+ return E_INVALIDARG;
+ _posStateBits = value;
+ _posStateMask = (1 << _posStateBits) - 1;
+ break;
+ }
+ case NCoderPropID::kLitPosBits:
+ {
+ if (prop.vt != VT_UI4)
+ return E_INVALIDARG;
+ UInt32 value = prop.ulVal;
+ if (value > (UInt32)kNumLitPosStatesBitsEncodingMax)
+ return E_INVALIDARG;
+ _numLiteralPosStateBits = value;
+ break;
+ }
+ case NCoderPropID::kLitContextBits:
+ {
+ if (prop.vt != VT_UI4)
+ return E_INVALIDARG;
+ UInt32 value = prop.ulVal;
+ if (value > (UInt32)kNumLitContextBitsMax)
+ return E_INVALIDARG;
+ _numLiteralContextBits = value;
+ break;
+ }
+ case NCoderPropID::kEndMarker:
+ {
+ if (prop.vt != VT_BOOL)
+ return E_INVALIDARG;
+ SetWriteEndMarkerMode(prop.boolVal == VARIANT_TRUE);
+ break;
+ }
+ default:
+ return E_INVALIDARG;
+ }
+ }
+ return S_OK;
+}
+
+STDMETHODIMP CEncoder::WriteCoderProperties(ISequentialOutStream *outStream)
+{
+ const UInt32 kPropSize = 5;
+ Byte properties[kPropSize];
+ properties[0] = (_posStateBits * 5 + _numLiteralPosStateBits) * 9 + _numLiteralContextBits;
+ for (int i = 0; i < 4; i++)
+ properties[1 + i] = Byte(_dictionarySize >> (8 * i));
+ return WriteStream(outStream, properties, kPropSize, NULL);
+}
+
+STDMETHODIMP CEncoder::SetOutStream(ISequentialOutStream *outStream)
+{
+ _rangeEncoder.SetStream(outStream);
+ return S_OK;
+}
+
+STDMETHODIMP CEncoder::ReleaseOutStream()
+{
+ _rangeEncoder.ReleaseStream();
+ return S_OK;
+}
+
+HRESULT CEncoder::Init()
+{
+ CBaseState::Init();
+
+ // RINOK(_matchFinder->Init(inStream));
+ _rangeEncoder.Init();
+
+ for(int i = 0; i < kNumStates; i++)
+ {
+ for (UInt32 j = 0; j <= _posStateMask; j++)
+ {
+ _isMatch[i][j].Init();
+ _isRep0Long[i][j].Init();
+ }
+ _isRep[i].Init();
+ _isRepG0[i].Init();
+ _isRepG1[i].Init();
+ _isRepG2[i].Init();
+ }
+
+ _literalEncoder.Init();
+
+ // _repMatchLenEncoder.Init();
+
+ {
+ for(UInt32 i = 0; i < kNumLenToPosStates; i++)
+ _posSlotEncoder[i].Init();
+ }
+ {
+ for(UInt32 i = 0; i < kNumFullDistances - kEndPosModelIndex; i++)
+ _posEncoders[i].Init();
+ }
+
+ _lenEncoder.Init(1 << _posStateBits);
+ _repMatchLenEncoder.Init(1 << _posStateBits);
+
+ _posAlignEncoder.Init();
+
+ _longestMatchWasFound = false;
+ _optimumEndIndex = 0;
+ _optimumCurrentIndex = 0;
+ _additionalOffset = 0;
+
+ return S_OK;
+}
+
+HRESULT CEncoder::MovePos(UInt32 num)
+{
+ for (;num != 0; num--)
+ {
+ _matchFinder->DummyLongestMatch();
+ RINOK(_matchFinder->MovePos());
+ _additionalOffset++;
+ }
+ return S_OK;
+}
+
+UInt32 CEncoder::Backward(UInt32 &backRes, UInt32 cur)
+{
+ _optimumEndIndex = cur;
+ UInt32 posMem = _optimum[cur].PosPrev;
+ UInt32 backMem = _optimum[cur].BackPrev;
+ do
+ {
+ if (_optimum[cur].Prev1IsChar)
+ {
+ _optimum[posMem].MakeAsChar();
+ _optimum[posMem].PosPrev = posMem - 1;
+ if (_optimum[cur].Prev2)
+ {
+ _optimum[posMem - 1].Prev1IsChar = false;
+ _optimum[posMem - 1].PosPrev = _optimum[cur].PosPrev2;
+ _optimum[posMem - 1].BackPrev = _optimum[cur].BackPrev2;
+ }
+ }
+ UInt32 posPrev = posMem;
+ UInt32 backCur = backMem;
+
+ backMem = _optimum[posPrev].BackPrev;
+ posMem = _optimum[posPrev].PosPrev;
+
+ _optimum[posPrev].BackPrev = backCur;
+ _optimum[posPrev].PosPrev = cur;
+ cur = posPrev;
+ }
+ while(cur != 0);
+ backRes = _optimum[0].BackPrev;
+ _optimumCurrentIndex = _optimum[0].PosPrev;
+ return _optimumCurrentIndex;
+}
+
+/*
+inline UInt32 GetMatchLen(const Byte *data, UInt32 back, UInt32 limit)
+{
+ back++;
+ for(UInt32 i = 0; i < limit && data[i] == data[i - back]; i++);
+ return i;
+}
+*/
+
+
+/*
+Out:
+ (lenRes == 1) && (backRes == 0xFFFFFFFF) means Literal
+*/
+
+HRESULT CEncoder::GetOptimum(UInt32 position, UInt32 &backRes, UInt32 &lenRes)
+{
+ if(_optimumEndIndex != _optimumCurrentIndex)
+ {
+ const COptimal &optimum = _optimum[_optimumCurrentIndex];
+ lenRes = optimum.PosPrev - _optimumCurrentIndex;
+ backRes = optimum.BackPrev;
+ _optimumCurrentIndex = optimum.PosPrev;
+ return S_OK;
+ }
+ _optimumCurrentIndex = 0;
+ _optimumEndIndex = 0; // test it;
+
+ UInt32 lenMain;
+ if (!_longestMatchWasFound)
+ {
+ RINOK(ReadMatchDistances(lenMain));
+ }
+ else
+ {
+ lenMain = _longestMatchLength;
+ _longestMatchWasFound = false;
+ }
+
+
+ UInt32 reps[kNumRepDistances];
+ UInt32 repLens[kNumRepDistances];
+ UInt32 repMaxIndex = 0;
+ UInt32 i;
+ for(i = 0; i < kNumRepDistances; i++)
+ {
+ reps[i] = _repDistances[i];
+ repLens[i] = _matchFinder->GetMatchLen(0 - 1, reps[i], kMatchMaxLen);
+ if (i == 0 || repLens[i] > repLens[repMaxIndex])
+ repMaxIndex = i;
+ }
+ if(repLens[repMaxIndex] >= _numFastBytes)
+ {
+ backRes = repMaxIndex;
+ lenRes = repLens[repMaxIndex];
+ return MovePos(lenRes - 1);
+ }
+
+ if(lenMain >= _numFastBytes)
+ {
+ backRes = _matchDistances[_numFastBytes] + kNumRepDistances;
+ lenRes = lenMain;
+ return MovePos(lenMain - 1);
+ }
+ Byte currentByte = _matchFinder->GetIndexByte(0 - 1);
+
+ _optimum[0].State = _state;
+
+ Byte matchByte;
+
+ matchByte = _matchFinder->GetIndexByte(0 - _repDistances[0] - 1 - 1);
+
+ UInt32 posState = (position & _posStateMask);
+
+ _optimum[1].Price = _isMatch[_state.Index][posState].GetPrice0() +
+ _literalEncoder.GetPrice(position, _previousByte, !_state.IsCharState(), matchByte, currentByte);
+ _optimum[1].MakeAsChar();
+
+ _optimum[1].PosPrev = 0;
+
+ for (i = 0; i < kNumRepDistances; i++)
+ _optimum[0].Backs[i] = reps[i];
+
+ UInt32 matchPrice = _isMatch[_state.Index][posState].GetPrice1();
+ UInt32 repMatchPrice = matchPrice + _isRep[_state.Index].GetPrice1();
+
+ if(matchByte == currentByte)
+ {
+ UInt32 shortRepPrice = repMatchPrice + GetRepLen1Price(_state, posState);
+ if(shortRepPrice < _optimum[1].Price)
+ {
+ _optimum[1].Price = shortRepPrice;
+ _optimum[1].MakeAsShortRep();
+ }
+ }
+ if(lenMain < 2)
+ {
+ backRes = _optimum[1].BackPrev;
+ lenRes = 1;
+ return S_OK;
+ }
+
+
+ UInt32 normalMatchPrice = matchPrice +
+ _isRep[_state.Index].GetPrice0();
+
+ if (lenMain <= repLens[repMaxIndex])
+ lenMain = 0;
+
+ UInt32 len;
+ for(len = 2; len <= lenMain; len++)
+ {
+ _optimum[len].PosPrev = 0;
+ _optimum[len].BackPrev = _matchDistances[len] + kNumRepDistances;
+ _optimum[len].Price = normalMatchPrice +
+ GetPosLenPrice(_matchDistances[len], len, posState);
+ _optimum[len].Prev1IsChar = false;
+ }
+
+ if (lenMain < repLens[repMaxIndex])
+ lenMain = repLens[repMaxIndex];
+
+ for (; len <= lenMain; len++)
+ _optimum[len].Price = kIfinityPrice;
+
+ for(i = 0; i < kNumRepDistances; i++)
+ {
+ UInt32 repLen = repLens[i];
+ for(UInt32 lenTest = 2; lenTest <= repLen; lenTest++)
+ {
+ UInt32 curAndLenPrice = repMatchPrice + GetRepPrice(i, lenTest, _state, posState);
+ COptimal &optimum = _optimum[lenTest];
+ if (curAndLenPrice < optimum.Price)
+ {
+ optimum.Price = curAndLenPrice;
+ optimum.PosPrev = 0;
+ optimum.BackPrev = i;
+ optimum.Prev1IsChar = false;
+ }
+ }
+ }
+
+ UInt32 cur = 0;
+ UInt32 lenEnd = lenMain;
+
+ while(true)
+ {
+ cur++;
+ if(cur == lenEnd)
+ {
+ lenRes = Backward(backRes, cur);
+ return S_OK;
+ }
+ position++;
+ COptimal &curOptimum = _optimum[cur];
+ UInt32 posPrev = curOptimum.PosPrev;
+ CState state;
+ if (curOptimum.Prev1IsChar)
+ {
+ posPrev--;
+ if (curOptimum.Prev2)
+ {
+ state = _optimum[curOptimum.PosPrev2].State;
+ if (curOptimum.BackPrev2 < kNumRepDistances)
+ state.UpdateRep();
+ else
+ state.UpdateMatch();
+ }
+ else
+ state = _optimum[posPrev].State;
+ state.UpdateChar();
+ }
+ else
+ state = _optimum[posPrev].State;
+ if (posPrev == cur - 1)
+ {
+ if (curOptimum.IsShortRep())
+ state.UpdateShortRep();
+ else
+ state.UpdateChar();
+ /*
+ if (curOptimum.Prev1IsChar)
+ for(int i = 0; i < kNumRepDistances; i++)
+ reps[i] = _optimum[posPrev].Backs[i];
+ */
+ }
+ else
+ {
+ UInt32 pos;
+ if (curOptimum.Prev1IsChar && curOptimum.Prev2)
+ {
+ posPrev = curOptimum.PosPrev2;
+ pos = curOptimum.BackPrev2;
+ state.UpdateRep();
+ }
+ else
+ {
+ pos = curOptimum.BackPrev;
+ if (pos < kNumRepDistances)
+ state.UpdateRep();
+ else
+ state.UpdateMatch();
+ }
+ const COptimal &prevOptimum = _optimum[posPrev];
+ if (pos < kNumRepDistances)
+ {
+ reps[0] = prevOptimum.Backs[pos];
+ UInt32 i;
+ for(i = 1; i <= pos; i++)
+ reps[i] = prevOptimum.Backs[i - 1];
+ for(; i < kNumRepDistances; i++)
+ reps[i] = prevOptimum.Backs[i];
+ }
+ else
+ {
+ reps[0] = (pos - kNumRepDistances);
+ for(UInt32 i = 1; i < kNumRepDistances; i++)
+ reps[i] = prevOptimum.Backs[i - 1];
+ }
+ }
+ curOptimum.State = state;
+ for(UInt32 i = 0; i < kNumRepDistances; i++)
+ curOptimum.Backs[i] = reps[i];
+ UInt32 newLen;
+ RINOK(ReadMatchDistances(newLen));
+ if(newLen >= _numFastBytes)
+ {
+ _longestMatchLength = newLen;
+ _longestMatchWasFound = true;
+ lenRes = Backward(backRes, cur);
+ return S_OK;
+ }
+ UInt32 curPrice = curOptimum.Price;
+ // Byte currentByte = _matchFinder->GetIndexByte(0 - 1);
+ // Byte matchByte = _matchFinder->GetIndexByte(0 - reps[0] - 1 - 1);
+ const Byte *data = _matchFinder->GetPointerToCurrentPos() - 1;
+ Byte currentByte = *data;
+ Byte matchByte = data[(size_t)0 - reps[0] - 1];
+
+ UInt32 posState = (position & _posStateMask);
+
+ UInt32 curAnd1Price = curPrice +
+ _isMatch[state.Index][posState].GetPrice0() +
+ _literalEncoder.GetPrice(position, data[(size_t)0 - 1], !state.IsCharState(), matchByte, currentByte);
+
+ COptimal &nextOptimum = _optimum[cur + 1];
+
+ bool nextIsChar = false;
+ if (curAnd1Price < nextOptimum.Price)
+ {
+ nextOptimum.Price = curAnd1Price;
+ nextOptimum.PosPrev = cur;
+ nextOptimum.MakeAsChar();
+ nextIsChar = true;
+ }
+
+ UInt32 matchPrice = curPrice + _isMatch[state.Index][posState].GetPrice1();
+ UInt32 repMatchPrice = matchPrice + _isRep[state.Index].GetPrice1();
+
+ if(matchByte == currentByte &&
+ !(nextOptimum.PosPrev < cur && nextOptimum.BackPrev == 0))
+ {
+ UInt32 shortRepPrice = repMatchPrice + GetRepLen1Price(state, posState);
+ if(shortRepPrice <= nextOptimum.Price)
+ {
+ nextOptimum.Price = shortRepPrice;
+ nextOptimum.PosPrev = cur;
+ nextOptimum.MakeAsShortRep();
+ // nextIsChar = false;
+ }
+ }
+ /*
+ if(newLen == 2 && _matchDistances[2] >= kDistLimit2) // test it maybe set 2000 ?
+ continue;
+ */
+
+ UInt32 numAvailableBytesFull = _matchFinder->GetNumAvailableBytes() + 1;
+ numAvailableBytesFull = MyMin(kNumOpts - 1 - cur, numAvailableBytesFull);
+ UInt32 numAvailableBytes = numAvailableBytesFull;
+
+ if (numAvailableBytes < 2)
+ continue;
+ if (numAvailableBytes > _numFastBytes)
+ numAvailableBytes = _numFastBytes;
+ if (numAvailableBytes >= 3 && !nextIsChar)
+ {
+ // try Literal + rep0
+ UInt32 backOffset = reps[0] + 1;
+ UInt32 temp;
+ for (temp = 1; temp < numAvailableBytes; temp++)
+ if (data[temp] != data[(size_t)temp - backOffset])
+ break;
+ UInt32 lenTest2 = temp - 1;
+ if (lenTest2 >= 2)
+ {
+ CState state2 = state;
+ state2.UpdateChar();
+ UInt32 posStateNext = (position + 1) & _posStateMask;
+ UInt32 nextRepMatchPrice = curAnd1Price +
+ _isMatch[state2.Index][posStateNext].GetPrice1() +
+ _isRep[state2.Index].GetPrice1();
+ // for (; lenTest2 >= 2; lenTest2--)
+ {
+ while(lenEnd < cur + 1 + lenTest2)
+ _optimum[++lenEnd].Price = kIfinityPrice;
+ UInt32 curAndLenPrice = nextRepMatchPrice + GetRepPrice(
+ 0, lenTest2, state2, posStateNext);
+ COptimal &optimum = _optimum[cur + 1 + lenTest2];
+ if (curAndLenPrice < optimum.Price)
+ {
+ optimum.Price = curAndLenPrice;
+ optimum.PosPrev = cur + 1;
+ optimum.BackPrev = 0;
+ optimum.Prev1IsChar = true;
+ optimum.Prev2 = false;
+ }
+ }
+ }
+ }
+ for(UInt32 repIndex = 0; repIndex < kNumRepDistances; repIndex++)
+ {
+ // UInt32 repLen = _matchFinder->GetMatchLen(0 - 1, reps[repIndex], newLen); // test it;
+ UInt32 backOffset = reps[repIndex] + 1;
+ if (data[0] != data[(size_t)0 - backOffset] ||
+ data[1] != data[(size_t)1 - backOffset])
+ continue;
+ UInt32 lenTest;
+ for (lenTest = 2; lenTest < numAvailableBytes; lenTest++)
+ if (data[lenTest] != data[(size_t)lenTest - backOffset])
+ break;
+ UInt32 lenTestTemp = lenTest;
+ do
+ {
+ while(lenEnd < cur + lenTest)
+ _optimum[++lenEnd].Price = kIfinityPrice;
+ UInt32 curAndLenPrice = repMatchPrice + GetRepPrice(repIndex, lenTest, state, posState);
+ COptimal &optimum = _optimum[cur + lenTest];
+ if (curAndLenPrice < optimum.Price)
+ {
+ optimum.Price = curAndLenPrice;
+ optimum.PosPrev = cur;
+ optimum.BackPrev = repIndex;
+ optimum.Prev1IsChar = false;
+ }
+ }
+ while(--lenTest >= 2);
+ lenTest = lenTestTemp;
+
+ if (_maxMode)
+ {
+ UInt32 lenTest2 = lenTest + 1;
+ UInt32 limit = MyMin(numAvailableBytesFull, lenTest2 + _numFastBytes);
+ for (; lenTest2 < limit; lenTest2++)
+ if (data[lenTest2] != data[(size_t)lenTest2 - backOffset])
+ break;
+ lenTest2 -= lenTest + 1;
+ if (lenTest2 >= 2)
+ {
+ CState state2 = state;
+ state2.UpdateRep();
+ UInt32 posStateNext = (position + lenTest) & _posStateMask;
+ UInt32 curAndLenCharPrice =
+ repMatchPrice + GetRepPrice(repIndex, lenTest, state, posState) +
+ _isMatch[state2.Index][posStateNext].GetPrice0() +
+ _literalEncoder.GetPrice(position + lenTest, data[(size_t)lenTest - 1],
+ true, data[(size_t)lenTest - backOffset], data[lenTest]);
+ state2.UpdateChar();
+ posStateNext = (position + lenTest + 1) & _posStateMask;
+ UInt32 nextMatchPrice = curAndLenCharPrice + _isMatch[state2.Index][posStateNext].GetPrice1();
+ UInt32 nextRepMatchPrice = nextMatchPrice + _isRep[state2.Index].GetPrice1();
+
+ // for(; lenTest2 >= 2; lenTest2--)
+ {
+ UInt32 offset = lenTest + 1 + lenTest2;
+ while(lenEnd < cur + offset)
+ _optimum[++lenEnd].Price = kIfinityPrice;
+ UInt32 curAndLenPrice = nextRepMatchPrice + GetRepPrice(
+ 0, lenTest2, state2, posStateNext);
+ COptimal &optimum = _optimum[cur + offset];
+ if (curAndLenPrice < optimum.Price)
+ {
+ optimum.Price = curAndLenPrice;
+ optimum.PosPrev = cur + lenTest + 1;
+ optimum.BackPrev = 0;
+ optimum.Prev1IsChar = true;
+ optimum.Prev2 = true;
+ optimum.PosPrev2 = cur;
+ optimum.BackPrev2 = repIndex;
+ }
+ }
+ }
+ }
+ }
+
+ // for(UInt32 lenTest = 2; lenTest <= newLen; lenTest++)
+ if (newLen > numAvailableBytes)
+ newLen = numAvailableBytes;
+ if (newLen >= 2)
+ {
+ if (newLen == 2 && _matchDistances[2] >= 0x80)
+ continue;
+ UInt32 normalMatchPrice = matchPrice +
+ _isRep[state.Index].GetPrice0();
+ while(lenEnd < cur + newLen)
+ _optimum[++lenEnd].Price = kIfinityPrice;
+
+ for(UInt32 lenTest = newLen; lenTest >= 2; lenTest--)
+ {
+ UInt32 curBack = _matchDistances[lenTest];
+ UInt32 curAndLenPrice = normalMatchPrice + GetPosLenPrice(curBack, lenTest, posState);
+ COptimal &optimum = _optimum[cur + lenTest];
+ if (curAndLenPrice < optimum.Price)
+ {
+ optimum.Price = curAndLenPrice;
+ optimum.PosPrev = cur;
+ optimum.BackPrev = curBack + kNumRepDistances;
+ optimum.Prev1IsChar = false;
+ }
+
+ if (_maxMode && (lenTest == newLen || curBack != _matchDistances[lenTest + 1]))
+ {
+ // Try Match + Literal + Rep0
+ UInt32 backOffset = curBack + 1;
+ UInt32 lenTest2 = lenTest + 1;
+ UInt32 limit = MyMin(numAvailableBytesFull, lenTest2 + _numFastBytes);
+ for (; lenTest2 < limit; lenTest2++)
+ if (data[lenTest2] != data[(size_t)lenTest2 - backOffset])
+ break;
+ lenTest2 -= lenTest + 1;
+ if (lenTest2 >= 2)
+ {
+ CState state2 = state;
+ state2.UpdateMatch();
+ UInt32 posStateNext = (position + lenTest) & _posStateMask;
+ UInt32 curAndLenCharPrice = curAndLenPrice +
+ _isMatch[state2.Index][posStateNext].GetPrice0() +
+ _literalEncoder.GetPrice(position + lenTest, data[(size_t)lenTest - 1],
+ true, data[(size_t)lenTest - backOffset], data[lenTest]);
+ state2.UpdateChar();
+ posStateNext = (position + lenTest + 1) & _posStateMask;
+ UInt32 nextMatchPrice = curAndLenCharPrice + _isMatch[state2.Index][posStateNext].GetPrice1();
+ UInt32 nextRepMatchPrice = nextMatchPrice + _isRep[state2.Index].GetPrice1();
+
+ // for(; lenTest2 >= 2; lenTest2--)
+ {
+ UInt32 offset = lenTest + 1 + lenTest2;
+ while(lenEnd < cur + offset)
+ _optimum[++lenEnd].Price = kIfinityPrice;
+ UInt32 curAndLenPrice = nextRepMatchPrice + GetRepPrice(
+ 0, lenTest2, state2, posStateNext);
+ COptimal &optimum = _optimum[cur + offset];
+ if (curAndLenPrice < optimum.Price)
+ {
+ optimum.Price = curAndLenPrice;
+ optimum.PosPrev = cur + lenTest + 1;
+ optimum.BackPrev = 0;
+ optimum.Prev1IsChar = true;
+ optimum.Prev2 = true;
+ optimum.PosPrev2 = cur;
+ optimum.BackPrev2 = curBack + kNumRepDistances;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+}
+
+static inline bool ChangePair(UInt32 smallDist, UInt32 bigDist)
+{
+ const int kDif = 7;
+ return (smallDist < (UInt32(1) << (32-kDif)) && bigDist >= (smallDist << kDif));
+}
+
+
+HRESULT CEncoder::ReadMatchDistances(UInt32 &lenRes)
+{
+ lenRes = _matchFinder->GetLongestMatch(_matchDistances);
+ if (lenRes == _numFastBytes)
+ lenRes += _matchFinder->GetMatchLen(lenRes, _matchDistances[lenRes],
+ kMatchMaxLen - lenRes);
+ _additionalOffset++;
+ return _matchFinder->MovePos();
+}
+
+HRESULT CEncoder::GetOptimumFast(UInt32 position, UInt32 &backRes, UInt32 &lenRes)
+{
+ UInt32 lenMain;
+ if (!_longestMatchWasFound)
+ {
+ RINOK(ReadMatchDistances(lenMain));
+ }
+ else
+ {
+ lenMain = _longestMatchLength;
+ _longestMatchWasFound = false;
+ }
+ UInt32 repLens[kNumRepDistances];
+ UInt32 repMaxIndex = 0;
+ for(UInt32 i = 0; i < kNumRepDistances; i++)
+ {
+ repLens[i] = _matchFinder->GetMatchLen(0 - 1, _repDistances[i], kMatchMaxLen);
+ if (i == 0 || repLens[i] > repLens[repMaxIndex])
+ repMaxIndex = i;
+ }
+ if(repLens[repMaxIndex] >= _numFastBytes)
+ {
+ backRes = repMaxIndex;
+ lenRes = repLens[repMaxIndex];
+ return MovePos(lenRes - 1);
+ }
+ if(lenMain >= _numFastBytes)
+ {
+ backRes = _matchDistances[_numFastBytes] + kNumRepDistances;
+ lenRes = lenMain;
+ return MovePos(lenMain - 1);
+ }
+ while (lenMain > 2)
+ {
+ if (!ChangePair(_matchDistances[lenMain - 1], _matchDistances[lenMain]))
+ break;
+ lenMain--;
+ }
+ if (lenMain == 2 && _matchDistances[2] >= 0x80)
+ lenMain = 1;
+
+ UInt32 backMain = _matchDistances[lenMain];
+ if (repLens[repMaxIndex] >= 2)
+ {
+ if (repLens[repMaxIndex] + 1 >= lenMain ||
+ repLens[repMaxIndex] + 2 >= lenMain && (backMain > (1<<12)))
+ {
+ backRes = repMaxIndex;
+ lenRes = repLens[repMaxIndex];
+ return MovePos(lenRes - 1);
+ }
+ }
+
+
+ if (lenMain >= 2)
+ {
+ RINOK(ReadMatchDistances(_longestMatchLength));
+ if (_longestMatchLength >= 2 &&
+ (
+ (_longestMatchLength >= lenMain && _matchDistances[lenMain] < backMain) ||
+ _longestMatchLength == lenMain + 1 &&
+ !ChangePair(backMain, _matchDistances[_longestMatchLength]) ||
+ _longestMatchLength > lenMain + 1 ||
+ _longestMatchLength + 1 >= lenMain && lenMain >= 3 &&
+ ChangePair(_matchDistances[lenMain - 1], backMain)
+ )
+ )
+ {
+ _longestMatchWasFound = true;
+ backRes = UInt32(-1);
+ lenRes = 1;
+ return S_OK;
+ }
+ for(UInt32 i = 0; i < kNumRepDistances; i++)
+ {
+ UInt32 repLen = _matchFinder->GetMatchLen(0 - 1, _repDistances[i], kMatchMaxLen);
+ if (repLen >= 2 && repLen + 1 >= lenMain)
+ {
+ _longestMatchWasFound = true;
+ backRes = UInt32(-1);
+ lenRes = 1;
+ return S_OK;
+ }
+ }
+ backRes = backMain + kNumRepDistances;
+ lenRes = lenMain;
+ return MovePos(lenMain - 2);
+ }
+ backRes = UInt32(-1);
+ lenRes = 1;
+ return S_OK;
+}
+
+STDMETHODIMP CEncoder::InitMatchFinder(IMatchFinder *matchFinder)
+{
+ _matchFinder = matchFinder;
+ return S_OK;
+}
+
+HRESULT CEncoder::Flush(UInt32 nowPos)
+{
+ ReleaseMFStream();
+ WriteEndMarker(nowPos & _posStateMask);
+ _rangeEncoder.FlushData();
+ return _rangeEncoder.FlushStream();
+}
+
+void CEncoder::WriteEndMarker(UInt32 posState)
+{
+ // This function for writing End Mark for stream version of LZMA.
+ // In current version this feature is not used.
+ if (!_writeEndMark)
+ return;
+
+ _isMatch[_state.Index][posState].Encode(&_rangeEncoder, 1);
+ _isRep[_state.Index].Encode(&_rangeEncoder, 0);
+ _state.UpdateMatch();
+ UInt32 len = kMatchMinLen; // kMatchMaxLen;
+ _lenEncoder.Encode(&_rangeEncoder, len - kMatchMinLen, posState);
+ UInt32 posSlot = (1 << kNumPosSlotBits) - 1;
+ UInt32 lenToPosState = GetLenToPosState(len);
+ _posSlotEncoder[lenToPosState].Encode(&_rangeEncoder, posSlot);
+ UInt32 footerBits = 30;
+ UInt32 posReduced = (UInt32(1) << footerBits) - 1;
+ _rangeEncoder.EncodeDirectBits(posReduced >> kNumAlignBits, footerBits - kNumAlignBits);
+ _posAlignEncoder.ReverseEncode(&_rangeEncoder, posReduced & kAlignMask);
+}
+
+HRESULT CEncoder::CodeReal(ISequentialInStream *inStream,
+ ISequentialOutStream *outStream,
+ const UInt64 *inSize, const UInt64 *outSize,
+ ICompressProgressInfo *progress)
+{
+ _needReleaseMFStream = false;
+ CCoderReleaser coderReleaser(this);
+ RINOK(SetStreams(inStream, outStream, inSize, outSize));
+ while(true)
+ {
+ UInt64 processedInSize;
+ UInt64 processedOutSize;
+ Int32 finished;
+ RINOK(CodeOneBlock(&processedInSize, &processedOutSize, &finished));
+ if (finished != 0)
+ return S_OK;
+ if (progress != 0)
+ {
+ RINOK(progress->SetRatioInfo(&processedInSize, &processedOutSize));
+ }
+ }
+}
+
+HRESULT CEncoder::SetStreams(ISequentialInStream *inStream,
+ ISequentialOutStream *outStream,
+ const UInt64 *inSize, const UInt64 *outSize)
+{
+ _inStream = inStream;
+ _finished = false;
+ RINOK(Create());
+ RINOK(SetOutStream(outStream));
+ RINOK(Init());
+
+ // CCoderReleaser releaser(this);
+
+ /*
+ if (_matchFinder->GetNumAvailableBytes() == 0)
+ return Flush();
+ */
+
+ if (!_fastMode)
+ {
+ FillPosSlotPrices();
+ FillDistancesPrices();
+ FillAlignPrices();
+ }
+
+ _lenEncoder.SetTableSize(_numFastBytes + 1 - kMatchMinLen);
+ _lenEncoder.UpdateTables(1 << _posStateBits);
+ _repMatchLenEncoder.SetTableSize(_numFastBytes + 1 - kMatchMinLen);
+ _repMatchLenEncoder.UpdateTables(1 << _posStateBits);
+
+ lastPosSlotFillingPos = 0;
+ nowPos64 = 0;
+ return S_OK;
+}
+
+HRESULT CEncoder::CodeOneBlock(UInt64 *inSize, UInt64 *outSize, Int32 *finished)
+{
+ if (_inStream != 0)
+ {
+ RINOK(_matchFinder->Init(_inStream));
+ _needReleaseMFStream = true;
+ _inStream = 0;
+ }
+
+
+ *finished = 1;
+ if (_finished)
+ return S_OK;
+ _finished = true;
+
+
+ UInt64 progressPosValuePrev = nowPos64;
+ if (nowPos64 == 0)
+ {
+ if (_matchFinder->GetNumAvailableBytes() == 0)
+ return Flush(UInt32(nowPos64));
+ UInt32 len; // it's not used
+ RINOK(ReadMatchDistances(len));
+ UInt32 posState = UInt32(nowPos64) & _posStateMask;
+ _isMatch[_state.Index][posState].Encode(&_rangeEncoder, 0);
+ _state.UpdateChar();
+ Byte curByte = _matchFinder->GetIndexByte(0 - _additionalOffset);
+ _literalEncoder.GetSubCoder(UInt32(nowPos64), _previousByte)->Encode(&_rangeEncoder, curByte);
+ _previousByte = curByte;
+ _additionalOffset--;
+ nowPos64++;
+ }
+ if (_matchFinder->GetNumAvailableBytes() == 0)
+ return Flush(UInt32(nowPos64));
+ while(true)
+ {
+ #ifdef _NO_EXCEPTIONS
+ if (_rangeEncoder.Stream.ErrorCode != S_OK)
+ return _rangeEncoder.Stream.ErrorCode;
+ #endif
+ UInt32 pos;
+ UInt32 posState = UInt32(nowPos64) & _posStateMask;
+
+ UInt32 len;
+ HRESULT result;
+ if (_fastMode)
+ result = GetOptimumFast(UInt32(nowPos64), pos, len);
+ else
+ result = GetOptimum(UInt32(nowPos64), pos, len);
+ RINOK(result);
+
+ if(len == 1 && pos == 0xFFFFFFFF)
+ {
+ _isMatch[_state.Index][posState].Encode(&_rangeEncoder, 0);
+ Byte curByte = _matchFinder->GetIndexByte(0 - _additionalOffset);
+ CLiteralEncoder2 *subCoder = _literalEncoder.GetSubCoder(UInt32(nowPos64), _previousByte);
+ if(!_state.IsCharState())
+ {
+ Byte matchByte = _matchFinder->GetIndexByte(0 - _repDistances[0] - 1 - _additionalOffset);
+ subCoder->EncodeMatched(&_rangeEncoder, matchByte, curByte);
+ }
+ else
+ subCoder->Encode(&_rangeEncoder, curByte);
+ _state.UpdateChar();
+ _previousByte = curByte;
+ }
+ else
+ {
+ _isMatch[_state.Index][posState].Encode(&_rangeEncoder, 1);
+ if(pos < kNumRepDistances)
+ {
+ _isRep[_state.Index].Encode(&_rangeEncoder, 1);
+ if(pos == 0)
+ {
+ _isRepG0[_state.Index].Encode(&_rangeEncoder, 0);
+ if(len == 1)
+ _isRep0Long[_state.Index][posState].Encode(&_rangeEncoder, 0);
+ else
+ _isRep0Long[_state.Index][posState].Encode(&_rangeEncoder, 1);
+ }
+ else
+ {
+ _isRepG0[_state.Index].Encode(&_rangeEncoder, 1);
+ if (pos == 1)
+ _isRepG1[_state.Index].Encode(&_rangeEncoder, 0);
+ else
+ {
+ _isRepG1[_state.Index].Encode(&_rangeEncoder, 1);
+ _isRepG2[_state.Index].Encode(&_rangeEncoder, pos - 2);
+ }
+ }
+ if (len == 1)
+ _state.UpdateShortRep();
+ else
+ {
+ _repMatchLenEncoder.Encode(&_rangeEncoder, len - kMatchMinLen, posState);
+ _state.UpdateRep();
+ }
+
+
+ UInt32 distance = _repDistances[pos];
+ if (pos != 0)
+ {
+ for(UInt32 i = pos; i >= 1; i--)
+ _repDistances[i] = _repDistances[i - 1];
+ _repDistances[0] = distance;
+ }
+ }
+ else
+ {
+ _isRep[_state.Index].Encode(&_rangeEncoder, 0);
+ _state.UpdateMatch();
+ _lenEncoder.Encode(&_rangeEncoder, len - kMatchMinLen, posState);
+ pos -= kNumRepDistances;
+ UInt32 posSlot = GetPosSlot(pos);
+ UInt32 lenToPosState = GetLenToPosState(len);
+ _posSlotEncoder[lenToPosState].Encode(&_rangeEncoder, posSlot);
+
+ if (posSlot >= kStartPosModelIndex)
+ {
+ UInt32 footerBits = ((posSlot >> 1) - 1);
+ UInt32 base = ((2 | (posSlot & 1)) << footerBits);
+ UInt32 posReduced = pos - base;
+
+ if (posSlot < kEndPosModelIndex)
+ NRangeCoder::ReverseBitTreeEncode(_posEncoders + base - posSlot - 1,
+ &_rangeEncoder, footerBits, posReduced);
+ else
+ {
+ _rangeEncoder.EncodeDirectBits(posReduced >> kNumAlignBits, footerBits - kNumAlignBits);
+ _posAlignEncoder.ReverseEncode(&_rangeEncoder, posReduced & kAlignMask);
+ if (!_fastMode)
+ if (--_alignPriceCount == 0)
+ FillAlignPrices();
+ }
+ }
+ UInt32 distance = pos;
+ for(UInt32 i = kNumRepDistances - 1; i >= 1; i--)
+ _repDistances[i] = _repDistances[i - 1];
+ _repDistances[0] = distance;
+ }
+ _previousByte = _matchFinder->GetIndexByte(len - 1 - _additionalOffset);
+ }
+ _additionalOffset -= len;
+ nowPos64 += len;
+ if (!_fastMode)
+ if (nowPos64 - lastPosSlotFillingPos >= (1 << 9))
+ {
+ FillPosSlotPrices();
+ FillDistancesPrices();
+ lastPosSlotFillingPos = nowPos64;
+ }
+ if (_additionalOffset == 0)
+ {
+ *inSize = nowPos64;
+ *outSize = _rangeEncoder.GetProcessedSize();
+ if (_matchFinder->GetNumAvailableBytes() == 0)
+ return Flush(UInt32(nowPos64));
+ if (nowPos64 - progressPosValuePrev >= (1 << 12))
+ {
+ _finished = false;
+ *finished = 0;
+ return S_OK;
+ }
+ }
+ }
+}
+
+STDMETHODIMP CEncoder::Code(ISequentialInStream *inStream,
+ ISequentialOutStream *outStream, const UInt64 *inSize, const UInt64 *outSize,
+ ICompressProgressInfo *progress)
+{
+ #ifndef _NO_EXCEPTIONS
+ try
+ {
+ #endif
+ return CodeReal(inStream, outStream, inSize, outSize, progress);
+ #ifndef _NO_EXCEPTIONS
+ }
+ catch(const COutBufferException &e) { return e.ErrorCode; }
+ catch(...) { return E_FAIL; }
+ #endif
+}
+
+void CEncoder::FillPosSlotPrices()
+{
+ for (UInt32 lenToPosState = 0; lenToPosState < kNumLenToPosStates; lenToPosState++)
+ {
+ UInt32 posSlot;
+ for (posSlot = 0; posSlot < kEndPosModelIndex && posSlot < _distTableSize; posSlot++)
+ _posSlotPrices[lenToPosState][posSlot] = _posSlotEncoder[lenToPosState].GetPrice(posSlot);
+ for (; posSlot < _distTableSize; posSlot++)
+ _posSlotPrices[lenToPosState][posSlot] = _posSlotEncoder[lenToPosState].GetPrice(posSlot) +
+ ((((posSlot >> 1) - 1) - kNumAlignBits) << NRangeCoder::kNumBitPriceShiftBits);
+ }
+}
+
+void CEncoder::FillDistancesPrices()
+{
+ for (UInt32 lenToPosState = 0; lenToPosState < kNumLenToPosStates; lenToPosState++)
+ {
+ UInt32 i;
+ for (i = 0; i < kStartPosModelIndex; i++)
+ _distancesPrices[lenToPosState][i] = _posSlotPrices[lenToPosState][i];
+ for (; i < kNumFullDistances; i++)
+ {
+ UInt32 posSlot = GetPosSlot(i);
+ UInt32 footerBits = ((posSlot >> 1) - 1);
+ UInt32 base = ((2 | (posSlot & 1)) << footerBits);
+
+ _distancesPrices[lenToPosState][i] = _posSlotPrices[lenToPosState][posSlot] +
+ NRangeCoder::ReverseBitTreeGetPrice(_posEncoders +
+ base - posSlot - 1, footerBits, i - base);
+
+ }
+ }
+}
+
+void CEncoder::FillAlignPrices()
+{
+ for (UInt32 i = 0; i < kAlignTableSize; i++)
+ _alignPrices[i] = _posAlignEncoder.ReverseGetPrice(i);
+ _alignPriceCount = kAlignTableSize;
+}
+
+}}