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authorAndreas Baumann <mail@andreasbaumann.cc>2017-05-14 18:41:09 +0200
committerAndreas Baumann <mail@andreasbaumann.cc>2017-05-14 18:41:09 +0200
commite47f8666ec59b9726cc0daee98872bdc4ea6fe3e (patch)
tree376644302801d6972e457431d573f564f2d87c4c /src/console.c
parent5bebcc939adc868110a91b9bd0c013208f6f1779 (diff)
downloadabaos-e47f8666ec59b9726cc0daee98872bdc4ea6fe3e.tar.gz
abaos-e47f8666ec59b9726cc0daee98872bdc4ea6fe3e.tar.bz2
added a simple kernel console which can use VGA and the first serial port for output
(no terminal emulation, only sequential output) shows how to intermix VGA animations and line-orinented console output
Diffstat (limited to 'src/console.c')
-rw-r--r--src/console.c51
1 files changed, 51 insertions, 0 deletions
diff --git a/src/console.c b/src/console.c
new file mode 100644
index 0000000..d9ae941
--- /dev/null
+++ b/src/console.c
@@ -0,0 +1,51 @@
+#include "console.h"
+
+#include "string.h"
+
+void console_init( console_t *console )
+{
+ memset( console, 0, sizeof( console_t ) );
+}
+
+void console_add_vga_output( console_t *console, vga_t *vga )
+{
+ console->vga = vga;
+}
+
+void console_add_serial_output( console_t *console, serial_t *serial )
+{
+ console->serial = serial;
+}
+
+void console_put_char( console_t *console, const char c )
+{
+ if( console->vga ) {
+ vga_put_char( console->vga, c );
+ }
+
+ if( console->serial ) {
+ serial_put_char( console->serial, c );
+ }
+}
+
+void console_put_string( console_t *console, const char *s )
+{
+ if( console->vga ) {
+ vga_put_string( console->vga, s );
+ }
+
+ if( console->serial ) {
+ serial_put_string( console->serial, s );
+ }
+}
+
+void console_put_newline( console_t *console )
+{
+ if( console->vga ) {
+ vga_put_newline( console->vga );
+ }
+
+ if( console->serial ) {
+ serial_put_newline( console->serial );
+ }
+}