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authorAndreas Baumann <mail@andreasbaumann.cc>2017-06-30 15:02:26 +0200
committerAndreas Baumann <mail@andreasbaumann.cc>2017-06-30 15:02:26 +0200
commit915dd4b023d0826166d4887100dbed64d46821a9 (patch)
tree7803f23f045e3bf9cb70c7430be3b304212f660f /src/kernel
parentd2af238397ab523b2c1ba7d24875a186b4a8acc6 (diff)
downloadabaos-915dd4b023d0826166d4887100dbed64d46821a9.tar.gz
abaos-915dd4b023d0826166d4887100dbed64d46821a9.tar.bz2
playing with Z buffering in VGA driver
Diffstat (limited to 'src/kernel')
-rw-r--r--src/kernel/kernel.c22
1 files changed, 18 insertions, 4 deletions
diff --git a/src/kernel/kernel.c b/src/kernel/kernel.c
index 197f491..aacfcbd 100644
--- a/src/kernel/kernel.c
+++ b/src/kernel/kernel.c
@@ -139,7 +139,7 @@ void kernel_main( void )
// for now we are only interested in interrupts,
// so we let the main thread sleep instead of
// burning CPU..
- kernel_halt( );
+// kernel_halt( );
switch( global_context.mode ) {
case MODE_TEXT:
@@ -153,11 +153,13 @@ void kernel_main( void )
// wait for VGA retrace, assume drawing the desktop
// is fast enough to finish in time (so we don't recheck
// for retrace)
- vga_wait_for_retrace( &global_context.vga );
+// vga_wait_for_retrace( &global_context.vga );
// as vga_t is equals to the graphical context for now
((widget_vtable_t *)global_context.desktop.vtable)->draw( &global_context.desktop, &global_context.vga );
+ vga_refresh( &global_context.vga );
+
interrupts_enable( );
break;
@@ -242,14 +244,21 @@ static void handle_keyboard_event( keyboard_event_t *event, void *context )
}
*p = '\0';
- window_init( &global_context->window3, (widget_t *)&global_context->desktop, 55, 5, vga->mode.x - 65, 100, VGA_COLOR_WHITE );
+ window_init( &global_context->window3, (widget_t *)&global_context->desktop, 55, 5, vga->mode.x - 65, 100, VGA_COLOR_CYAN );
((composite_widget_vtable_t *)global_context->desktop.vtable)->add_child( &global_context->desktop, (widget_t *)&global_context->window3 );
-// text_widget_init( &global_context->widget3, (widget_t *)&global_context->window3, 1, 1, global_context->window3.base.base.w - 2, global_context->window3.base.base.h - 2, VGA_COLOR_RED, s );
+ text_widget_init( &global_context->widget3, (widget_t *)&global_context->window3, 1, 1, global_context->window3.base.base.w - 2, global_context->window3.base.base.h - 2, VGA_COLOR_RED, s );
// ((composite_widget_vtable_t *)global_context->window3.vtable)->add_child( (composite_widget_t *)&global_context->window3, (widget_t *)&global_context->widget3 );
mouse_set_resolution( mouse, vga->mode.x, vga->mode.y );
}
+
+ // enable Z buffering
+ vga_use_z_buffer( &global_context->vga, true );
+
+ // draw on mode switch
+ ((widget_vtable_t *)global_context->desktop.vtable)->draw( &global_context->desktop, &global_context->vga );
+
global_context->mode = MODE_GRAPHICS;
break;
@@ -325,6 +334,11 @@ static void handle_mouse_event( mouse_event_t *event, void *context )
break;
}
+ // alternative way of redrawing on mouse event
+ // on qemu looses the mouse..
+// interrupts_disable( );
+// ((widget_vtable_t *)desktop->vtable)->draw( &global_context->desktop, &global_context->vga );
+// interrupts_enable( );
break;
}