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#ifndef MOUSE_H
#define MOUSE_H
#include "driver.h"
typedef enum {
MOUSE_EVENT_TYPE_BUTTON_UP,
MOUSE_EVENT_TYPE_BUTTON_DOWN,
MOUSE_EVENT_TYPE_MOVE
} mouse_event_type_t;
typedef enum {
MOUSE_BUTTON_LEFT = 1,
MOUSE_BUTTON_RIGHT = 2,
MOUSE_BUTTON_MIDDLE = 3
} mouse_button_t;
typedef struct {
mouse_event_type_t type;
mouse_button_t button;
int32_t old_cursor_x;
int32_t old_cursor_y;
int32_t cursor_x;
int32_t cursor_y;
} mouse_event_t;
typedef void (*mouse_event_handler_t)( mouse_event_t *event, void *context );
typedef struct {
driver_t base;
uint32_t res_x;
uint32_t res_y;
int32_t cursor_x;
int32_t cursor_y;
mouse_event_handler_t handler;
} mouse_t;
typedef struct {
driver_vtable_t base;
void (*set_resolution)( void *obj, const uint32_t x, const uint32_t y );
void (*set_position)( void *obj, const uint32_t x, const uint32_t y );
} mouse_vtable_t;
void mouse_init( mouse_t *mouse, mouse_event_handler_t handler, interrupt_t *interrupt, void *context );
void mouse_activate( void *obj );
void mouse_deactivate( void *obj );
void mouse_deinit( void *obj );
void mouse_print_info( void *obj );
void mouse_set_resolution( void *obj, const uint32_t x, const uint32_t y );
void mouse_set_position( void *obj, const uint32_t x, const uint32_t y );
uint32_t mouse_handle_interrupt( interrupt_handler_t *handler, uint32_t esp );
#endif // MOUSE_H
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